アジア太平洋地域コスプレおよびオタク衣装市場規模、シェア、競争環境およびトレンド分析 : レポートタイプ別(ゲーム周辺機器、アニメ周辺機器)、用途および製品別 (コスプレ衣装、オタク衣装)、価格別(100米ドル以下、100~200米ドル、200~300米ドル、300~400米ドル、400米ドル以上)、エンドユーザー別(男性、女性、子供、ユニセックス)、流通チャネル別(オフライン、オンライン小売業者): 2025年から2033年までの機会分析および業界予測
TABLE OF CONTENTS FOR ASIA PACIFIC COSPLAY OTAKU COSTUMES MARKET REPORT
1. INTRODUCTION
- 1.1 Study Assumptions and Market Definition
- 1.2 Scope of the Study
3. EXECUTIVE SUMMARY
- 3.1 Market Highlights
4. VOICE OF CUSTOMER
- 4.1 Product and Market Intelligence
- 4.2 Factors Considered in Purchase Decisions
- 4.2.1. Features
- 4.2.2. Compatibility
- 4.2.3. Durability
- 4.2.4. Efficiency of Solutions
- 4.2.4. After-Sales Support
- 4.2.5. Consideration of Regulations
5. MARKET DYNAMICS
- 5.1. MARKET OVERVIEW
- 5.2. Demand Supply Analysis
- 5.3. Import and Export Analysis
- 5.4. Value Chain Analysis
- 5.5. Porter’s Five Forces Analysis
- 5.6. PESTLE Analysis
- 5.7. Pricing Analysis
- 5.8. MARKET DYNAMICS
- 5.9 Market Drivers
- 5.9.1 Rising Influence of Japanese Anime and Manga Among Other Countries
- 5.10 MARKET RESTRAINTS
- 5.10.1 Social Challenges Faced by Cosplayers
- 5.11 MARKET OPPORTUNITY
- 5.11.1 Expansion into Emerging Markets to Offer New Growth Opportunities
- 5.12 PORTER'S FIVE FORCE ANALYSIS
- 5.12.1 Bargaining Power of Buyers/Consumers
- 5.12.2 Bargaining Power of Suppliers
- 5.12.3 Threat of New Entrants
- 5.12.4 Threat of Substitute Products
- 5.12.5 Intensity of Competitive Rivalry
6. MARKET SIZE AND GROWTH FORECASTS (VALUE)
- 6.1 BY Type
- 6.1.1 Game Peripheral
- 6.1.2 Anime Peripheral
- 6.2 BY Application and Product
- 6.2.1 Cosplay Costumes
- 6.2.1.1 Historical Dress
- 6.2.1.2 Video Game Costumes
- 6.2.1.3 Dance Costumes
- 6.2.1.4 Movie Costumes
- 6.2.1.5 Fantastical Dress
- 6.2.1.6 Modern Costumes
- 6.2.2 Otaku Costumes
- 6.2.2.1 Fishnets
- 6.2.2.2 Fishnets
- 6.2.2.3 Anime Shirts
- 6.2.2.4 Accessories
- 6.2.2.5 Anime Animal Hats
- 6.2.2.6 Colourful Wigs
- 6.2.2.7. Anime Character Purses
- 6.2.2.8 Shoes
- 6.2.2.9 Others
- 6.3 BY Price
- 6.3.1 Below US$100
- 6.3.2 US$100-US$200
- 6.3.3 US$200-US$300
- 6.3.4 US$300-US$400
- 6.3.5 Above US$400
- 6.4 BY End User
- 6.4.1 Men
- 6.4.2 Women
- 6.4.3 Kids
- 6.4.4 Unisex
- 6.5 BY Distribution Channel
- 6.5.1 Offline
- 6.5.1.1 Convenience Stores
- 6.5.1.2 Specialty Stores
- 6.5.2 Online Retailers
- 6.6 BY GEOGRAPHY
- 6.6.1 China
- 6.6.2 India
- 6.6.3 Japan
- 6.6.4 South Korea
- 6.6.5 Australia and New Zealand
- 6.6.6 Indonesia
- 6.6.7 Thailand
- 6.6.8 Malaysia
- 6.6.9 Vietnam
- 6.6.10 Philippines
- 6.6.11 Singapore
- 6.6.12 Rest of Asia-Pacific
7. COMPETITIVE LANDSCAPE
- 7.1 Market Concentration
- 7.2 Strategic Moves
- 7.3 Market Share (%)/Ranking Analysis
- 7.4 Company Profiles
- 7.4.1 Cospa
- 7.4.2 Cossky
- 7.4.3 DokiDoki
- 7.4.4 Jakks Pacific
- 7.4.5 Rubie's Costume Company
- 7.4.6 Spreepicky
- 7.4.7 Abhiruchi and Anuneet Costume Kart
- 7.4.8 Stardreams
- 7.4.9 The Costume Company
- 7.4.10 CostumeBox
- 7.4.11 Sweidas
- 7.4.12 COSTUMES 'N' PARTIES
- 7.4.13 Others
8. MARKET OPPORTUNITIES AND FUTURE OUTLOOK
- 8.1 White-space and Unmet-need Assessment
9. STRATEGIC RECOMMENDATIONS
10. ABOUT US AND DISCLAIMER
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